The heroic version drops from the mobs deeper in Fedion. lvl 2 [3 sp][540 mp][295 sp] at char lv 47, recharge time 0s, lasts 600s. Wind attacks deal 40% more damage to earth targets and 20% more to non-elemental targets and normal damage to wind and water targets. Dmg done is better than Earth Spikes does so if you choose between this two I would max this one. However since ep5, its selftargeting. It is dealt 40% more damage by earth attacks. Lure a lot of them (4+), You will get almost no damage, Use AoE Attack. Skills V. Armor VI. lvl 1 [2 sp][98 mp][27 m distance] at char lvl 3 — wind dmg + 21 additional dmg lvl 2 [2 sp][126 mp][27 m distance] at char lvl 12 — wind dmg + 40 lvl 3 [2 sp][308 mp][27 m distance] at char lvl 21 — wind dmg + 92 lvl 4 [2 sp][554 mp][27 m distance] at char lvl 29– wind dmg +146 lvl 5 [3 sp][964 mp][27 m distance] at char lvl 37 — wind dmg + 251 lvl 6 [3 sp][1150 mp][27 m distance] at char lvl 45– wind dmg + 362 lvl 7 [3 sp][1305 mp][27 m distance] at char lvl 53 — wind dmg + 515 lvl 8 [3 sp][1498 mp][27 m distance] at char lvl 61 — wind dmg + 701 10 sec cooldown, instant cast, Fire Thorn– Reccomended if you play solo. Some exceptions and oddities that can be reconstructed are valentines day rings+loops and ?unnamed? Gesewopu Lvl 39 ATK Power: 70 – 88 This drops from mobs in the Skulleron (Pando) map. Allows to understand what opponent says. I would recommend using of dagger because time between two skills is less than time needed when you are using Staff. when hp under 17%, will activate every 3 minutes, all spells w/ cooldown times of less than 500 secs will become available for use, 30 sec duration lvl 3 [3 sp][passive] at char lvl 50 ? There are also new AP items called Defense Lapisia and Power Lapisia that will not break your equipment if enchantment fails. Elements XII. I recommend to max it from my personal view. The dread from the Asmo incarnations in Cloron dungeon and mini bosses in Mait. Not reccomended for normal mode. Int+20 wis+10. Luck Mages Are not very liked by parties at low levels because of the low damage they do. HM will have to grind a bit, i suggest helltooths til lvl11 (both difficulties), and wolves/boars north of Gliter til 13~, frogs til 15. * +5 LUC, +2 WIS, +2 INT Not reccommended. 270 dmg/3s for 24 secs lvl 3 [3 sp][826 mp][17 m] at char lvl 43 ? This biuld allows you to survive melee classes and with good amount of magic power you will be really strong player. Bad thing at mage is that they need party to level up. lvl 1 [3 sp] at char lvl 12 ? Covert all your SP in MP. Lucky Striker Lvl 55 3 slots 40 base stats (34 LUC 6 REC) only. Cultist?s Blade Lvl 59 5 slots 48 base stats ATK Power: 130 ? Mage/Pagan. +0. lvl 2 [3 sp][540 mp][295 sp] at char lv 47, recharge time 0s, lasts 600s. However mana is always useful. bonus, when sitting, additional recovery of 650% of mp value every 3 seconds; duration of 15 minutes lvl 4 [3 sp][950 mp][290 sta] at char lvl 43 ? Fire attacks deal 40% more damage to wind targets, 20% more to non-elemental targets and normal damage to fire and earth targets. Top Achievers. * +7 INT, +2 REC Reccomended for grind too but its possible to get aggro of defender, still better than clear int build. target will be dealt basic fire dmg, 2221 additional dmg, 40sec cooldown, Confusion ? AoE. Quest appear in Apulune at riding merchant. -White Tiger This mount is the HM uber mount and can only be obtainable through AP Promos or from a player?s shop in Apulune. Max it. I would max it and its really awesome look when you cast it xD . Water Skin ? ReconstructionIf you were unhappy with the conversion of your Ep3 items to their Ep4 versions, or just want to reconstruct a Ep4 drop, you can ?re-roll? As mage you can equip dagger or staff. I would max it. It deals 50% less damage on earth targets. 88 This drops from mobs in the Skulleron (Pando) map. I am neutral on this skill. lvl 1 [1 sp][20 mp][27 m distance] at char lvl 1 — basic dmg + 39 additional dmg lvl 2 [1 sp][45 mp][27 m distance] at char lvl 9 — basic dmg + 95 lvl 3 [1 sp][90 mp][27 m distance] at char lvl 17 — basic dmg + 161 lvl 4 [2 sp][140 mp][27m distance] at char lvl 25 — basic dmg +217 lvl 5 [2 sp][190 mp][27m distance] at char lvl 33 — basic dmg +269 lvl 6 [2 sp][245 mp][27m distance] at char lvl 41 — basic dmg +322 lvl 7 [3 sp][295 mp][27m distance] at char lvl 49 — basic dmg +387 lvl 8 [3 sp][340 mp][27m distance] at char lvl 57– basic dmg +422 lvl 9 [3 sp][390 mp][27m distance] at char lvl 65 — basic dmg +423, Body Protection – This spell raise your defence power. sec root lvl 3 [2 sp][595 mp][24 m] at char lvl 30 ? 50 Gear. Shaiya: Leveling guide for Mage In general, mages should kite, especially at early levels in Shaiya. If you are looking for Divinity: Original Sin 2 Skills, please click here. 950 dmg lvl 3 [4 sp][1500 mp][24 m] at char lvl 58 — fire dmg + add. Can be obtained from mobs or purchased from player’s shops in Apulune, Zombie Mask lv 1 Non slotted. sec root lvl 4 [3 sp][1284 mp][24 m] at char lvl 41 — earth dmg to target + 14 m area surrounding target, additional 506 dmg + ? Willarin helm lv 37 Exist as Regular only. Shaiya Lapis Locations, Information Chart, Link/Extract Guide, Shaiya Lailah Marketplace Quick Reference Guide. 192 dmg + speed reducion by 2 lvls lvl 4 [4 sp][880 mp][24 m] at char lvl 46 ? Int+20 wis+10. ... You gain 4 Skill Points and 7 Stat Points Every Level. Mages command the elements, summoning thunder, lightning, and raging gales with a simple snap of their fingers. bonus, when sitting, additional recovery of 650% of mp value every 3 seconds; duration of 15 minutes lvl 4 [3 sp][950 mp][290 sta] at char lvl 43 — all party members within 100 m will receive +150 magic atk. earth dmg, 12 m Aoe, add. In fact Mages don?t buff as much as priests so your Sp will regenerate before come time to make Support spell . shops in Apulune. Something more about each build: Int-mage: *Positive: Very High Attacks and VERY fast Levelling. This spell raise your defence power. No stats. See the Class Master to advance. Ultimate Mode. Its good when you want to run away. This mount IS tradable and seats TWO. Not reccomended for normal mode. Its your first earth AoE spell. This Dread is considered to be the best for PvP since the legend is far too rare for the average player to consider. * +9 REC . lvl 1 [1 sp] at char lvl 6? Max it if Rec mage or wanted. [18] : +22 atk [19] ? The price of this mount will vary and it IS tradable and seats only ONE. 225 dmg + 75 dmg/s over 12 s lvl 3 [3 sp][625 mp][24 m] at char lvl 36 — fire dmg, 14 m Aoe, add. It is only a guide for players to read, and then see if it works for them and comment on ourwebsite . The Noble version of the gauntlets are the best ones available for PvPing in the 1-15 zone. This game used to be incredibly entertaning for a f2p game. Helpful if you are killing wind mobs. fire dmg, 14 m Aoe, add. I would skip it. This simply provides a rough blue-print for the main builds. lvl 1 [2 sp] at char lvl 12–dagger atk +5 lvl 2 [2 sp] at char lvl 23 — dagger atk +10 lvl 3 [3 sp] at char lvl 34– dagger atk +18 lvl 4 [3 sp] at char lvl 45 — dagger atk +32 lvl 5 [4 sp] at char lvl 56 –dagger atk +44 lvl 6 [4 sp] at char lvl 67 — dagger atk+60, Mana Training– There are two opinions about this skill. Only if you catch someone solo but it’s a point wasting. Items you need to keep XIII. Elements XII. Reccomended if you play solo. Wind is dealt 50% less damage by earth attacks, 20% less damage from non-elemental attacks and normal damage from wind and water attacks. I really like this skill and use it in PVP and PVE. marks a target for death, target will die in 1 min, some mobs are immune 1800 sec cooldown, Equivalent Exchange(HM+) ?Strong spell but it spends all your MP and make you easy target especially if you don?t have pots.Max for PVP. All point i got from PVP I added to int.) 134 Drops from Elemental Cave bosses, Gold Hope Lvl 55 3 slots 36 base stats (12 INT 12 WIS 12 REC) only. earth dmg + 724 + 5 sec root lvl 7 [3 sp][1305 mp][29m distance] at char lvl 53 ? Draconic Staff – lvl 56 Attack power: 146-178 5 slotted, but don’t wear legend name tough. adds 24% to def., 4% evasion, 15 min duration lvl 3 [3 sp][460 mp] at char lvl 22 ? This is a work in progress so please keep this in mind. Buff that acts as fire ele lv 1 for tops lvl 1 [3 sp][440 mp][117 sp] at char lv 31, recharge time 300s, lasts 300s. for 12 sec, every mob within 10 m will aggro and suffer 310 dmg for every hit lvl 4 [3 sp][1284 mp][self] at char lvl 41 ? I would max it. Loxe Armor Gauntlets level 29( Kill Julia at lake east of Arktius Vill for Poemas Mandoline drop), Boots level 30 ( Kill salaker fighter for Monkey Skull drop), Pants level 31( Kill Orc Robber for Empty trunk drop), Top Armor level 32( Kill Priest Dephnut for Lens Bow drop) Plain, Worship, Dread, Legend (very rare) versions The dread version of this armor is from a series of quests for Hard mode characters.The dread gauntlets and boots are the best ones available for PvPing in the 20-30 zone. earth dmg + add. Also you can get that from quest. I would max it. Batman Mask lv 1 Non slotted. all targets within 14 m will be dealt basic dmg and 761 additional dmg 10 sec cooldown, Hellfire? Max it. earth dmg +292 + 5 sec root lvl 5 [3 sp][964 mp][29 m distance] at char lvl 37 ? Anyway its 0 points so its not problem . Solo. This is the highest level armor in the game and for Hard mode or Normal mode characters it is the best set. Defenders have high stamina and high hit points, enabling them to take a beating while dishing one out. In PVP will be good to add some rec [ like 200-500] it will make you really good dmg dealer and allows you to survive longer. The heroic version of this armor is dropped from the boss of Cornwell Ruins, Asmo. Max it. Also effective if you killing invisible mob.Good Aoe. . Capes, quest items, most accessory items, and special event items(ex. I would skip it. Its used to be lil useless skill in ep4. Wind is dealt 50% less damage by earth attacks, 20% less damage from non-elemental attacks and normal damage from wind and water attacks. White ? Some of people think that 1.2k MP is too low to waste points on it. Fire is weakest against Water. earth dmg to target + 14 m area surrounding target, additional 28 dmg + ? 148 This drops from Cryptic The Immortal in Cryptic throne, which opens only after killing Freezing Mirage dragon. lvl 1 [5sp][450 mp] at char lv 32? [12] : +16 atk [13] ? Anor helm lv 50 Exist as Regular and Legend. Wilarin Armor Gauntlets level 36, Boots level 37, Pants level 38, Top Armor level 39 Plain, Heroic, and Dread versions The dread version of this armor is very rare. THE BIGGEST CHANGE NOBODY IS TALKING ABOUT IN GENSHIN IMPACT. when attacked, damage will be subtracted from stamina first, then hp, 60 sec duration lvl 2 [5 sp][70 mp][120 SP][self] at char lvl 29 ? When your HP goes below a certain % it allows you to spam all spells ( Turbulence, Nemesis etc.). lvl 1 [2 sp][98 mp][27 m distance] at char lvl 3 ? sec root lvl 6 [3 sp][1701 mp][24 m] at char lvl 63 ? Allows to stun mob or enemy. You will have good damage and more mana and resist. Defender. Reccomended. I would max it and its really awesome look when you cast it xD . Combo : might, vitality, frost drain, light, fire, heal (mana shield when ur dying) Goddess Anor Armor Gauntlets level 50, Boots level 51, Pants level 52, Top Armor level 53 This drops from Cryptic Throne bosses.This is technically the best armor available for UM mages since it has an extra slot over the ?Legendary? lvl 1 [0sp] at char lv 1 ? It raises your attack power when dagger is equipped. Anonymous. *Strength(Also Known As Str) ? * +4 REC, +1 WIS Tank build. 2 to 3 Levels Above you, You will receive good Exp Orange ? 8-9: Less than 10% 10+: Less than 2%, Weapon: 1-3: 88% 4-5: 61% 6-7: 50% 8-9: Less than 10% 10+: Less than 2%, Power: 1-3: 92% 4-5: ??? Other pros is that mage can be caster or tank. I would skip it even tho is non casting lvl 1 [4 sp][1050 mp][24 m] at char lvl 38 — wind dmg + additional 240 dmg lvl 2 [4 sp][1300 mp][24 m] at char lvl 48 — wind dmg + add. The Noble version of the gauntlets are the best ones available for PvPing in the 1-15 zone. Also it’s the only way to survive Death’s Breath if you don’t have priest to dispel you. lvl 1 [1 sp][passive] at char lvl 17 — when hp under 10%, will activate every 3 minutes, all spells w/ cooldown times of less than 500 secs will become available for use, 30 sec duration lvl 2 [2 sp][passive] at char lvl 29 — when hp under 17%, will activate every 3 minutes, all spells w/ cooldown times of less than 500 secs will become available for use, 30 sec duration lvl 3 [3 sp][passive] at char lvl 50 — when hp under 25%, will activate every 3 minutes, all spells w/ cooldown times of less than 500 secs will become available for use, 30 sec duration, Diversion –Covert all your SP in MP. Ranger. However skills like Potential Motive and Health assistant help them to reach safe place. Max it. Fierce melee combatants, confronting foes up close and personal. Its useless to waste points on it. Looks like a pink Karma Samsara. This is a work in progress so please keep this in mind. I reccomend it. Mage skills « Older Newer » Share. The price of this mount will vary and it IS tradable and seats only ONE. sec root, Storm? In reality you must collect 15 of them and then you will get the noble top as a reward. No stats. Light Staff ? Mage will be strong. Do Not Try To Solo Yellow Mobs until level 14. I use it when my pots are in recharge. One of their pros is that they use power of nature (wind, fire, earth). Fire is dealt 50% less damage by wind attacks, 20% less damage from non-elemental attacks and normal damage from fire and earth attacks. -+ 1 Skill (Dex) per level: Vail-Assassin The Union's response to the Ranger is the assassin. Sapphire Rose– lvl 26 Attack power: 55-67 Exist as Regular, Noble, Heroic and Legend. It has stun effect and its really helpful for grind and PVP. You will have good damage and more mana and resist. wind dmg to target + 14 m Aoe, additional 253 dmg lvl 5 [3 sp][1508 mp][24 m] at char lvl 52 ? Inventory 3 pages lvl 2 [6 sp] at char lvl 26 ? This skill replaced HellsFire as single target fire skill. Also it?s the only way to survive Death?s Breath if you don?t have priest to dispel you. Mage | Pagan - Skill Meteor Strike , Kamain Breath cool down changed from 150,170,190,210 seconds to 180,200,220,240 seconds. atk [useless for mages] ... Secret Technique (difficult mode) - turns everyone in your party except your self invisible, bad skill lol, the mage should not become a target XD Carmani's Fury (ultimate mode) - meh Items: A mage can equip either a staff or daggers. Max it if you have enough points. earth dmg+ 502 + 5 sec root lvl 6 [3 sp][1150 mp][29m distance] at char lvl 45? fire dmg, 14 m Aoe, add. Hiding and dodging also belong to his arts. Leave SP so you can cast skills[Diversion, Equivalent Exchange etc]. Legendary Anor Armor Gauntlets level 50, Boots level 51, Pants level 52, Top Armor level 53 The gloves and boots drop from Ankylul, the boss of Maitreyan dungeon. 101 Heroic version drops in Cloron?s Lair from normal mobs. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations. Non-elemental is dealt 20% more damage by elemental attacks and normal damage from non-elemental attacks. Max (if wanted) it to level 2, as level 3 isn’t really needed. Max it. There are two opinions about this skill. Max it. earth dmg + 1030 + 5 sec root lvl 8 [3 sp][1498 mp][30m distance] at char lvl 61 ? Capes X. Other pros is that mage can be caster or tank. The idea to make this guide actually came from two other players .WheresLupers and Aes. Armour: 1-3: 93% 4-5: 76% 6-7: 64% 8-9: Less than 10% 10+: Less than 2%, Defense: 1-3: 94% 4-5: 78% 6-7: ??? Pagans and Mages are the same. Builds IV. Reccomended if you use daggers. However since ep5, its selftargeting. Earth is Weakest against Wind. wind dmg, 14 m Aoe, add. Classes in Shaiya are specific to character race. Loxe helm lv 30 Exist as Regular ,3 slotted andDread. - Skill Magic Arrow range changed from 27 meters to 24 meters. basic dmg +423, Body Protection ? Short Sword-Lvl 1 Exist as Regular and Noble Worship and Heroic versions ATK Power: 14 ? Its one level higher than normal for Staffs. This is done by regular blacksmiths, requires lapisia and items specific to each piece of equipment. It raises your attack power when dagger is equipped. sec root lvl 3 [2 sp][595 mp][24 m] at char lvl 30 — earth dmg to target + 14 m area surrounding target, additional 232 dmg + ? You get 7 stat points per level. it seems that since you only get a fraction of the exp when you're in a group, you would have to kill 5 times as many monsters. Great skill to have in when you are in any PVP map, though it’s only needed if an assassin stealths. In reality you must collect 15 of them and then you will get the noble top as a reward. Favorite Answer. This is the staff you start with. Allows fast grind to unlock UM. Mage abilities are abilities used by mages. Absorbtion Staff? Mounts XI. Its good at beginning but later in levels come stronger spells. When your HP goes below a certain % it allows you to spam all spells ( Turbulence, Nemesis etc.). -Lvl 23 Mage Base points : Dex/int mix Skills points : 6 might, 6 vitality, 1 mana shield, 4 drain, 2 fire storm, 1 heal, 1 lightning, 1 frostbite. Wind Skin ? Wizards become Archmages Pagan skills should require 2000, 3000, 4000 wis whatever. [3] : +7 atk [4] ? Max it . earth dmg to target + 14 m area surrounding target, additional 128 dmg + ? Therefore: All Alliance Of Light Classes are Available to Union Of Fury Member.. This mode takes skill and patience. Karma Samsara Lvl 41 Exist as Regular, Heroic, Dread, and Legend (very rare) versions ATK Power: 78 ? COMMENTS>> This skill is only useful when you’re dueling a Mage or Priest and they use Health Assistant LV2+. all targets within 5 m will be dealt basic dmg and 587 additional dmg lvl 3 [4 sp][1041 mp] at char lvl 46 ? No stats. Count that its DOT aoe now. Max if you wanted. adds 12% to defense, 2% evasion, 15 min duration lvl 2 [3 sp][250 mp] at char lvl 12 ? Wenn man so hoch gelevelt hat und diesen Skill nicht nimmt, war alles für die Katz. You can get it to some level or Max it. The Modes/ Stats III. lvl 1 [7 sp][3400mp][24 m] at char lvl 50 ? Deshalb stell sicher, dass du genug Punkte hast, ihn zu bekommen. Regenerate faster HP/MP/SP while a break. Elven Aqua Staff -45 epic Attack power: 108-132. -Cape of the Pristine – Level 33 and adds 11 Int, 11 Wis, 33 HP, 65 MP, 2 Def and 5 Res *Can be found in players’ shops in Apulune.Also can be bought from Web mall or In-game mall with AP (price in AP: 2399), -Cape of the Incorruptible – Level 41 and adds 13 Int, 13 Wis, 41 HP, 80 MP, 3 Def and 6 Res *Can be found in players’ shops in Apulune. Recreation IX. bonus, when sitting, additional recovery of 1080% of mp value every 3 seconds; duration of 15 minutes lvl 5 [3 sp][1180 mp][354 sta] at char lvl 55 — all party members within 100 m will receive +205 magic atk. removes elemental attribut of mob for 1 minute, 60% chance of success lvl 2 [4 sp][280 mp][45 sta][24 m distance] at char lvl 39 ? lvl 1 [4 sp][30 mp][80 SP][self] at char lvl 18 — when attacked, damage will be subtracted from stamina first, then hp, 60 sec duration lvl 2 [5 sp][70 mp][120 SP][self] at char lvl 29 — when attacked, damage will be subtracted from mp first, then hp, 60 sec duration lvl 3 [6 sp][120 mp][170 SP][self] at char lvl 47 — when attacked, damage will be subtracted from mp first, then stamina, finally hp, 60 sec duration 300 sec cooldown, Earth Spikes–I am neutral on this skill. Shaiya: Leveling guide for Mage. This biuld allows you to survive melee classes and with good amount of magic power you will be really strong player. Transports you to the nearest town in 10 seconds. Sapphire Rose? Success Edge -lvl 36 Attack power:80-98 Exist as Heroic and Dread. Holy Staff – lvl 6 Attack power: 22-27 Exist as Regular and Noble. However since ep5, its selftargeting. lvl 3 [4 sp][none mp][none sp] at char lv 63, recharge time 0s, lasts 900s. Mage will be strong. lvl 1 [5 sp][675 mp][24 m] at char lvl 36 — marks a target for death, target will die in 5 min, some mobs are immune lvl 2 [6 sp][110 mp][24 m] at char lvl 47 — marks a target for death, target will die in 3 min, some mobs are immune lvl 3 [7 sp][1425 mp][24 m] at char lvl 57 — marks a target for death, target will die in 1 min, some mobs are immune 1800 sec cooldown, Equivalent Exchange(HM+) –Strong spell but it spends all your MP and make you easy target especially if you don’t have pots.Max for PVP. lvl 2 [3 sp][540 mp][295 sp] at char lv 47, recharge time 0s, lasts 600s. The Basic mode for any character in Shaiya. ( At picture its Regular. Non- casting spell. 6-7: ??? lvl 50 Attack power: 121-169 Exist as Dread only. EG Shaiya Online Private Server, Powered by EterniaGames.com. Leave SP so you can cast skills[Diversion, Equivalent Exchange etc]. lvl 2 [3 sp][654 mp] at char lv 42 – Deals 950 extra damage plus your Magic Attack Power instantly with powerful fire magic and additional 405 damage every 3 seconds over 21 seconds. 35, Ganesha-Lvl 23 Exist as Regular, Worship, Heroic versions ATK Power: 40 ? 1318 dmg + 3s root, Chain Lightning? The actual rate of experience needed per level varies based on level range. 1850 dmg lvl 4 [4 sp][1880 mp][24 m] at char lvl 68 ? They also add stats such as int, wis, and MP. lvl 1 [3 sp][0 mp][45 SP][self] at char lvl 18 ? *Cons: SLOW Levelling Rate. Sephiroth helm lv 44 exist as Regular and 5 slotted. Add more mana and resist. lvl 1 [0 sp] at char lv 1 – Sacrifices remaining SP and MP to increase chance to evade against physical and ranged attacks by 90% for 10 seconds lvl 2 [0sp] at char lv 20 – Sacrifices remaining SP and MP to increase chance to evade against physical and ranged attacks by 180% for 20 seconds. fire dmg +754 lvl 6 [3 sp][1150 mp][27 m distance] at char lvl 46 ? Also can be bought from Web mall or In-game mall with AP (price in AP: 2699). wind dmg, 12 m Aoe, add. But you will be defenceless. wind dmg + add. Fidess Armor Gauntlets N/A, Boots N/A, Pants level 40, Top Armor level 40 Two slotted ?worship? Bunny ears lv 1 1 slotted +10 to all stats. all party members within 100 m will receive +40 magic atk. Bunny ears lv 1 1 slotted +10 to all stats. Weapons and armor can now be enchanted, adding +7-25 attack to weapons and +5 damage absorbtion to armor. Not really worth it though since level 3 only does 960 mana over 30 seconds and considering the fact that they can just use a MP potion. * +4 REC, +5 INT Good build for solo or PVP. 2 to 3 Levels below you, You will receive some Exp Green ? However staffs have better stats and they are more powerful than daggers. Mass Ambush– Its really cool especially if you camp portal. basic dmg +217 lvl 5 [2 sp][190 mp][27m distance] at char lvl 33 ? 700 dmg lvl 3 [4 sp][1500 mp][24 m] at char lvl 58 ? 8-9: Less than 10% 10+: Less than 2%, Weapon: 1-3: 88% 4-5: 61% 6-7: 50% 8-9: Less than 10% 10+: Less than 2%, Power: 1-3: 92% 4-5: ??? So i used to play this game on and off all the time, for the past several years. Mages own the most powerful AoE spells combined with one of the elements. 861 dmg + 207 dmg/s over 12 s lvl 5 [4 sp][1275 mp][24 m] at char lvl 56 — fire dmg, 14 m Aoe, add. 1 Level above your below Your Level, You will receive a decent amount of Exp Yellow ? 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